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Dead Island Riptide

Year of production: 2012

First Release: 2012, USA

Industry: Gaming

Art Director: Iliya Atanasov

Client: Renkewitz Studios

Post-production: Pixelhunters

Screened in: Woldwide


Direct link to vimeo:


Compilation shots of Pixelhunters work on this trailer:



- retouch/remodeling of the female and male characters
- shading
- lighting
- rendering
- compositing
- digital explosion
- water creations and dynamics