Dead Island Riptide

Compilation shots of Pixelhunters work on this trailer:

Breakdown:
- retouch/remodeling of the female and male characters
- shading
- lighting
- rendering
- compositing
- digital explosion
- water creations and dynamics

Year of production: 2012
First Release: 2012, USA
Industry: Gaming
Art Director: Iliya Atanasov
Client: Renkewitz Studios
Post-production: Pixelhunters
Screening: Woldwide