Gotham City shots

We have been given the 3Ds Max files with the models of the buildings and the camera positions. We had the freedom to create the mood of the Gotham city.

Pixelhunters created the textures, all the particle effects, the lighting, rendering & compositing.

Year of production: 2011
Industry: Gaming
Art Director: Iliya Atanasov
Client: Renkewitz Studios
Production company: Pixelhunters
Post-production: Pixelhunters